update
This commit is contained in:
@@ -0,0 +1,629 @@
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import colorsys
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import concurrent.futures
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import hashlib
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import os
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import random # <--- AÑADIDO
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import shutil
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from concurrent.futures import ThreadPoolExecutor
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from fabric.utils.helpers import exec_shell_command_async
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from fabric.widgets.box import Box
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from fabric.widgets.button import Button
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from fabric.widgets.entry import Entry
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from fabric.widgets.label import Label
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from fabric.widgets.scrolledwindow import ScrolledWindow
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from gi.repository import Gdk, GdkPixbuf, Gio, GLib, Gtk, Pango
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from PIL import Image
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import config.config
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import config.data as data
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import modules.icons as icons
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class WallpaperSelector(Box):
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CACHE_DIR = f"{data.CACHE_DIR}/thumbs" # Changed from wallpapers to thumbs
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def __init__(self, **kwargs):
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# Delete the old cache directory if it exists
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old_cache_dir = f"{data.CACHE_DIR}/wallpapers"
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if os.path.exists(old_cache_dir):
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shutil.rmtree(old_cache_dir)
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super().__init__(
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name="wallpapers",
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spacing=4,
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orientation="v",
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h_expand=False,
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v_expand=False,
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**kwargs,
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)
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os.makedirs(self.CACHE_DIR, exist_ok=True)
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self.files = []
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GLib.idle_add(self._load_wallpapers_async().__next__)
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self.thumbnails = []
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self.thumbnail_queue = []
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self.executor = ThreadPoolExecutor(max_workers=4) # Shared executor
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# Variable to control the selection (similar to AppLauncher)
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self.selected_index = -1
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# Initialize UI components
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self.viewport = Gtk.IconView(name="wallpaper-icons")
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self.viewport.set_model(Gtk.ListStore(GdkPixbuf.Pixbuf, str))
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self.viewport.set_pixbuf_column(0)
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# Hide text column so only the image is shown
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self.viewport.set_text_column(-1)
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self.viewport.set_item_width(0)
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self.viewport.connect("item-activated", self.on_wallpaper_selected)
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# self.viewport.connect("selection-changed", self._on_selection_changed) # Removed connection
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self.scrolled_window = ScrolledWindow(
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name="scrolled-window",
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spacing=10,
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h_expand=True,
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v_expand=True,
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h_align="fill",
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v_align="fill",
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child=self.viewport,
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propagate_width=False,
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propagate_height=False,
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)
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self.search_entry = Entry(
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name="search-entry-walls",
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placeholder="Search Wallpapers...",
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h_expand=True,
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h_align="fill",
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notify_text=lambda entry, *_: self.arrange_viewport(entry.get_text()),
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on_key_press_event=self.on_search_entry_key_press,
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)
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self.search_entry.props.xalign = 0.5
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self.search_entry.connect("focus-out-event", self.on_search_entry_focus_out)
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self.schemes = {
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"scheme-tonal-spot": "Tonal Spot",
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"scheme-content": "Content",
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"scheme-expressive": "Expressive",
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"scheme-fidelity": "Fidelity",
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"scheme-fruit-salad": "Fruit Salad",
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"scheme-monochrome": "Monochrome",
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"scheme-neutral": "Neutral",
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"scheme-rainbow": "Rainbow",
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}
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self.scheme_dropdown = Gtk.ComboBoxText()
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self.scheme_dropdown.set_name("scheme-dropdown")
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self.scheme_dropdown.set_tooltip_text("Select color scheme")
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for key, display_name in self.schemes.items():
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self.scheme_dropdown.append(key, display_name)
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self.scheme_dropdown.set_active_id("scheme-tonal-spot")
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self.scheme_dropdown.connect("changed", self.on_scheme_changed)
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# Load matugen state from the dedicated file
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self.matugen_enabled = True # Default to True
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try:
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with open(data.MATUGEN_STATE_FILE, "r") as f:
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content = f.read().strip().lower()
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if content == "false":
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self.matugen_enabled = False
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elif content == "true":
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self.matugen_enabled = True
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# Any other content defaults to True
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except FileNotFoundError:
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# File doesn't exist, keep default True and create it on first toggle
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pass
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except Exception as e:
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print(f"Error reading matugen state file: {e}")
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# Keep default True on error
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# Create a switcher to enable/disable Matugen (enabled by default)
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self.matugen_switcher = Gtk.Switch(name="matugen-switcher")
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self.matugen_switcher.set_tooltip_text("Toggle dynamic colors")
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self.matugen_switcher.set_vexpand(False)
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self.matugen_switcher.set_hexpand(False)
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self.matugen_switcher.set_valign(Gtk.Align.CENTER)
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self.matugen_switcher.set_halign(Gtk.Align.CENTER)
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self.matugen_switcher.set_active(self.matugen_enabled)
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self.matugen_switcher.connect("notify::active", self.on_switch_toggled)
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self.mat_icon = Label(name="mat-label", markup=icons.palette)
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self.random_wall = Button(
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name="random-wall-button",
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child=Label(name="random-wall-label", markup=icons.dice_1),
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tooltip_text="Random Wallpaper",
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)
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self.random_wall.connect("clicked", self.set_random_wallpaper) # <--- AÑADIDO
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# Add the switcher to the header_box's start_children
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self.header_box = Box(
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name="header-box",
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spacing=8,
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orientation="h",
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children=[
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self.random_wall,
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self.search_entry,
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self.scheme_dropdown,
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self.matugen_switcher,
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],
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)
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self.add(self.header_box)
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# Create the custom color selector components
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self.hue_slider = Gtk.Scale(
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orientation=Gtk.Orientation.HORIZONTAL, # Changed from VERTICAL
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adjustment=Gtk.Adjustment(
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value=0, lower=0, upper=360, step_increment=1, page_increment=10
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),
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draw_value=False, # Hide the default value text
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digits=0,
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# inverted=True, # Removed inverted for horizontal
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name="hue-slider", # For CSS styling
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)
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# Changed expand/align for horizontal orientation
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self.hue_slider.set_hexpand(True)
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self.hue_slider.set_halign(Gtk.Align.FILL)
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self.hue_slider.set_vexpand(False) # Ensure it doesn't expand vertically
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self.hue_slider.set_valign(Gtk.Align.CENTER) # Center vertically within its box
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self.apply_color_button = Button(
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name="apply-color-button",
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child=Label(name="apply-color-label", markup=icons.accept),
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)
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self.apply_color_button.connect("clicked", self.on_apply_color_clicked)
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self.apply_color_button.set_vexpand(
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False
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) # Ensure button doesn't expand vertically
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self.apply_color_button.set_valign(Gtk.Align.CENTER) # Center button vertically
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self.custom_color_selector_box = Box(
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orientation="h",
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spacing=5,
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name="custom-color-selector-box", # Changed orientation to horizontal
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h_align="center", # Center the horizontal box
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)
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self.custom_color_selector_box.add(self.hue_slider)
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self.custom_color_selector_box.add(self.apply_color_button)
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self.custom_color_selector_box.set_halign(Gtk.Align.FILL)
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# Add the scrolled window (grid) and the custom color selector box directly
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# to the main WallpaperSelector box (which is already vertical)
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self.pack_start(self.scrolled_window, True, True, 0) # Add grid, expand
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self.pack_start(
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self.custom_color_selector_box, False, False, 0
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) # Add custom selector, don't expand
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# Removed the old main_content_box and its add
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self._start_thumbnail_thread()
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self.connect("map", self.on_map)
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self.setup_file_monitor()
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self.show_all()
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self.randomize_dice_icon()
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# Ensure the search entry gets focus when starting
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self.search_entry.grab_focus()
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def _load_wallpapers_async(self):
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"""Non-blocking wallpaper processing."""
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# Process old wallpapers: use os.scandir for efficiency and only loop
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# over image files that actually need renaming (they're not already lowercase
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# and with hyphens instead of spaces)
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with os.scandir(data.WALLPAPERS_DIR) as entries:
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for entry in entries:
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if entry.is_file() and self._is_image(entry.name):
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# Check if the file needs renaming: file should be lowercase and have hyphens instead of spaces
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if entry.name != entry.name.lower() or " " in entry.name:
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new_name = entry.name.lower().replace(" ", "-")
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full_path = os.path.join(data.WALLPAPERS_DIR, entry.name)
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new_full_path = os.path.join(data.WALLPAPERS_DIR, new_name)
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try:
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os.rename(full_path, new_full_path)
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print(
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f"Renamed old wallpaper '{full_path}' to '{new_full_path}'"
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)
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except Exception as e:
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print(f"Error renaming file {full_path}: {e}")
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yield
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# Process files in small batches to keep UI responsive
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file_list = os.listdir(data.WALLPAPERS_DIR)
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batch_size = 20
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# Process files in batches
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for i in range(0, len(file_list), batch_size):
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batch = file_list[i : i + batch_size]
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for filename in batch:
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if self._is_image(filename):
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self.files.append(filename)
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# Sort the current batch to maintain order
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self.files.sort()
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# Yield to let the main loop process events
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yield True
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# Final sort of the complete list
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self.files.sort()
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# Start thumbnail loading after files are processed
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self._start_thumbnail_thread()
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# Return False to stop the idle callback
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yield False
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def randomize_dice_icon(self):
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dice_icons = [
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icons.dice_1,
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icons.dice_2,
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icons.dice_3,
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icons.dice_4,
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icons.dice_5,
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icons.dice_6,
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]
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chosen_icon = random.choice(dice_icons)
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label = self.random_wall.get_child()
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if isinstance(label, Label):
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label.set_markup(chosen_icon)
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def set_random_wallpaper(self, widget, external=False):
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if not self.files:
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print("No wallpapers available to set a random one.")
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return
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file_name = random.choice(self.files)
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full_path = os.path.join(data.WALLPAPERS_DIR, file_name)
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selected_scheme = self.scheme_dropdown.get_active_id()
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current_wall = os.path.expanduser(f"~/.current.wall")
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if os.path.isfile(current_wall) or os.path.islink(
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current_wall
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): # Check for link too
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os.remove(current_wall)
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os.symlink(full_path, current_wall)
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if self.matugen_switcher.get_active():
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exec_shell_command_async(
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f'matugen image "{full_path}" -t {selected_scheme}'
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)
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else:
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exec_shell_command_async(
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f'awww img "{full_path}" -t outer --transition-duration 1.5 --transition-step 255 --transition-fps 60 -f Nearest'
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)
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print(f"Set random wallpaper: {file_name}")
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if external:
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exec_shell_command_async(
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f"notify-send '🎲 Wallpaper' 'Setting a random wallpaper 🎨' -a '{data.APP_NAME_CAP}' -i '{full_path}' -e"
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)
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self.randomize_dice_icon()
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def setup_file_monitor(self):
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gfile = Gio.File.new_for_path(data.WALLPAPERS_DIR)
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self.file_monitor = gfile.monitor_directory(Gio.FileMonitorFlags.NONE, None)
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self.file_monitor.connect("changed", self.on_directory_changed)
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def on_directory_changed(self, monitor, file, other_file, event_type):
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file_name = file.get_basename()
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if event_type == Gio.FileMonitorEvent.DELETED:
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if file_name in self.files:
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self.files.remove(file_name)
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cache_path = self._get_cache_path(file_name)
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if os.path.exists(cache_path):
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try:
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os.remove(cache_path)
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except Exception as e:
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print(f"Error deleting cache {cache_path}: {e}")
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self.thumbnails = [(p, n) for p, n in self.thumbnails if n != file_name]
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GLib.idle_add(self.arrange_viewport, self.search_entry.get_text())
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elif event_type == Gio.FileMonitorEvent.CREATED:
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if self._is_image(file_name):
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# Convert filename to lowercase and replace spaces with "-"
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new_name = file_name.lower().replace(" ", "-")
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full_path = os.path.join(data.WALLPAPERS_DIR, file_name)
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new_full_path = os.path.join(data.WALLPAPERS_DIR, new_name)
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if new_name != file_name:
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try:
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os.rename(full_path, new_full_path)
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file_name = new_name
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print(f"Renamed file '{full_path}' to '{new_full_path}')")
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except Exception as e:
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print(f"Error renaming file {full_path}: {e}")
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if file_name not in self.files:
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self.files.append(file_name)
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self.files.sort()
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self.executor.submit(self._process_file, file_name)
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elif event_type == Gio.FileMonitorEvent.CHANGED:
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if self._is_image(file_name) and file_name in self.files:
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cache_path = self._get_cache_path(file_name)
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if os.path.exists(cache_path):
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try:
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os.remove(cache_path)
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except Exception as e:
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print(f"Error deleting cache for changed file {file_name}: {e}")
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self.executor.submit(self._process_file, file_name)
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def arrange_viewport(self, query: str = ""):
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model = self.viewport.get_model()
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model.clear()
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filtered_thumbnails = [
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(thumb, name)
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for thumb, name in self.thumbnails
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if query.casefold() in name.casefold()
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]
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filtered_thumbnails.sort(key=lambda x: x[1].lower())
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for pixbuf, file_name in filtered_thumbnails:
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model.append([pixbuf, file_name])
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# If the search entry is empty, no icon is selected; otherwise, select the first one.
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if query.strip() == "":
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self.viewport.unselect_all()
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self.selected_index = -1
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elif len(model) > 0:
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self.update_selection(0)
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def on_wallpaper_selected(self, iconview, path):
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model = iconview.get_model()
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file_name = model[path][1]
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full_path = os.path.join(data.WALLPAPERS_DIR, file_name)
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selected_scheme = self.scheme_dropdown.get_active_id()
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current_wall = os.path.expanduser(f"~/.current.wall")
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if os.path.isfile(current_wall) or os.path.islink(current_wall):
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os.remove(current_wall)
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os.symlink(full_path, current_wall)
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if self.matugen_switcher.get_active():
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# Matugen is enabled: run the normal command.
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exec_shell_command_async(
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f'matugen image "{full_path}" -t {selected_scheme}'
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)
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else:
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# Matugen is disabled: run the alternative awww command.
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exec_shell_command_async(
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f'awww img "{full_path}" -t outer --transition-duration 1.5 --transition-step 255 --transition-fps 60 -f Nearest'
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)
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def on_scheme_changed(self, combo):
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selected_scheme = combo.get_active_id()
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print(f"Color scheme selected: {selected_scheme}")
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def on_search_entry_key_press(self, widget, event):
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if event.state & Gdk.ModifierType.SHIFT_MASK:
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if event.keyval in (Gdk.KEY_Up, Gdk.KEY_Down):
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schemes_list = list(self.schemes.keys())
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current_id = self.scheme_dropdown.get_active_id()
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current_index = (
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schemes_list.index(current_id) if current_id in schemes_list else 0
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)
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new_index = (
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(current_index - 1) % len(schemes_list)
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if event.keyval == Gdk.KEY_Up
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else (current_index + 1) % len(schemes_list)
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)
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self.scheme_dropdown.set_active(new_index)
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return True
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elif event.keyval == Gdk.KEY_Right:
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self.scheme_dropdown.popup()
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return True
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if event.keyval in (Gdk.KEY_Up, Gdk.KEY_Down, Gdk.KEY_Left, Gdk.KEY_Right):
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self.move_selection_2d(event.keyval)
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return True
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elif event.keyval in (Gdk.KEY_Return, Gdk.KEY_KP_Enter):
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if self.selected_index != -1:
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path = Gtk.TreePath.new_from_indices([self.selected_index])
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self.on_wallpaper_selected(self.viewport, path)
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return True
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return False
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||||
# Removed _on_selection_changed method
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||||
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def move_selection_2d(self, keyval):
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model = self.viewport.get_model()
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total_items = len(model)
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if total_items == 0:
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return
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||||
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||||
# --- Determine Column Count ---
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||||
columns = self.viewport.get_columns()
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||||
# If get_columns returns 0 or -1 (auto), try to estimate by checking item rows
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||||
if columns <= 0 and total_items > 0:
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estimated_cols = 0
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||||
try:
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# Check the row of the first item (should be 0)
|
||||
first_item_path = Gtk.TreePath.new_from_indices([0])
|
||||
base_row = self.viewport.get_item_row(first_item_path)
|
||||
|
||||
# Find the index of the first item in the *next* row
|
||||
for i in range(1, total_items):
|
||||
path = Gtk.TreePath.new_from_indices([i])
|
||||
row = self.viewport.get_item_row(path)
|
||||
if row > base_row:
|
||||
estimated_cols = i # The number of items in the first row
|
||||
break
|
||||
|
||||
# If loop finished without finding a new row, all items are in one row
|
||||
if estimated_cols == 0:
|
||||
estimated_cols = total_items
|
||||
|
||||
columns = max(1, estimated_cols)
|
||||
except Exception:
|
||||
# Fallback if get_item_row fails (e.g., widget not realized)
|
||||
columns = 1
|
||||
elif columns <= 0 and total_items == 0:
|
||||
columns = 1 # Should not happen due to early return, but safe
|
||||
|
||||
# Ensure columns is at least 1 after all checks
|
||||
columns = max(1, columns)
|
||||
|
||||
# --- Navigation Logic ---
|
||||
current_index = self.selected_index
|
||||
new_index = current_index
|
||||
|
||||
if current_index == -1:
|
||||
# If nothing is selected, select the first or last item based on direction
|
||||
if keyval in (Gdk.KEY_Down, Gdk.KEY_Right):
|
||||
new_index = 0
|
||||
elif keyval in (Gdk.KEY_Up, Gdk.KEY_Left):
|
||||
new_index = total_items - 1
|
||||
if total_items == 0:
|
||||
new_index = -1 # Handle edge case
|
||||
|
||||
else:
|
||||
# Calculate potential new index based on key press
|
||||
if keyval == Gdk.KEY_Up:
|
||||
potential_new_index = current_index - columns
|
||||
# Only update if the new index is valid (>= 0)
|
||||
if potential_new_index >= 0:
|
||||
new_index = potential_new_index
|
||||
elif keyval == Gdk.KEY_Down:
|
||||
potential_new_index = current_index + columns
|
||||
# Only update if the new index is valid (< total_items)
|
||||
if potential_new_index < total_items:
|
||||
new_index = potential_new_index
|
||||
elif keyval == Gdk.KEY_Left:
|
||||
# Only update if not already in the first column (index % columns != 0)
|
||||
# and the index is greater than 0
|
||||
if current_index > 0 and current_index % columns != 0:
|
||||
new_index = current_index - 1
|
||||
elif keyval == Gdk.KEY_Right:
|
||||
# Only update if not in the last column ((index + 1) % columns != 0)
|
||||
# and not the very last item (index < total_items - 1)
|
||||
if (
|
||||
current_index < total_items - 1
|
||||
and (current_index + 1) % columns != 0
|
||||
):
|
||||
new_index = current_index + 1
|
||||
|
||||
# Only update if the index actually changed and is valid
|
||||
if new_index != self.selected_index and 0 <= new_index < total_items:
|
||||
self.update_selection(new_index)
|
||||
elif (
|
||||
total_items > 0
|
||||
and self.selected_index == -1
|
||||
and 0 <= new_index < total_items
|
||||
):
|
||||
# Handle selecting the first item when starting from -1
|
||||
self.update_selection(new_index)
|
||||
|
||||
def update_selection(self, new_index: int):
|
||||
self.viewport.unselect_all()
|
||||
path = Gtk.TreePath.new_from_indices([new_index])
|
||||
self.viewport.select_path(path)
|
||||
self.viewport.scroll_to_path(
|
||||
path, False, 0.5, 0.5
|
||||
) # Ensure the selected icon is visible
|
||||
self.selected_index = new_index
|
||||
|
||||
def _start_thumbnail_thread(self):
|
||||
thread = GLib.Thread.new("thumbnail-loader", self._preload_thumbnails, None)
|
||||
|
||||
def _preload_thumbnails(self, _data):
|
||||
futures = [
|
||||
self.executor.submit(self._process_file, file_name)
|
||||
for file_name in self.files
|
||||
]
|
||||
concurrent.futures.wait(futures)
|
||||
GLib.idle_add(self._process_batch)
|
||||
|
||||
def _process_file(self, file_name):
|
||||
full_path = os.path.join(data.WALLPAPERS_DIR, file_name)
|
||||
cache_path = self._get_cache_path(file_name)
|
||||
if not os.path.exists(cache_path):
|
||||
try:
|
||||
with Image.open(full_path) as img:
|
||||
width, height = img.size
|
||||
side = min(width, height)
|
||||
left = (img.width - side) // 2
|
||||
top = (height - side) // 2
|
||||
right = left + side
|
||||
bottom = top + side
|
||||
img_cropped = img.crop((left, top, right, bottom))
|
||||
img_cropped.thumbnail((96, 96), Image.Resampling.LANCZOS)
|
||||
img_cropped.save(cache_path, "PNG")
|
||||
except Exception as e:
|
||||
print(f"Error processing {file_name}: {e}")
|
||||
return
|
||||
self.thumbnail_queue.append((cache_path, file_name))
|
||||
GLib.idle_add(self._process_batch)
|
||||
|
||||
def _process_batch(self):
|
||||
batch = self.thumbnail_queue[:10]
|
||||
del self.thumbnail_queue[:10]
|
||||
for cache_path, file_name in batch:
|
||||
try:
|
||||
pixbuf = GdkPixbuf.Pixbuf.new_from_file(cache_path)
|
||||
self.thumbnails.append((pixbuf, file_name))
|
||||
self.viewport.get_model().append([pixbuf, file_name])
|
||||
except Exception as e:
|
||||
print(f"Error loading thumbnail {cache_path}: {e}")
|
||||
if self.thumbnail_queue:
|
||||
GLib.idle_add(self._process_batch)
|
||||
return False
|
||||
|
||||
def _get_cache_path(self, file_name: str) -> str:
|
||||
file_hash = hashlib.md5(file_name.encode("utf-8")).hexdigest()
|
||||
return os.path.join(self.CACHE_DIR, f"{file_hash}.png")
|
||||
|
||||
@staticmethod
|
||||
def _is_image(file_name: str) -> bool:
|
||||
return file_name.lower().endswith(
|
||||
(".png", ".jpg", ".jpeg", ".bmp", ".gif", ".webp")
|
||||
)
|
||||
|
||||
def on_search_entry_focus_out(self, widget, event):
|
||||
if self.get_mapped():
|
||||
widget.grab_focus()
|
||||
return False
|
||||
|
||||
def on_map(self, widget):
|
||||
"""Handles the map signal to set initial visibility of the color selector."""
|
||||
# Set visibility based on the loaded state when the widget becomes visible
|
||||
self.custom_color_selector_box.set_visible(not self.matugen_enabled)
|
||||
|
||||
def hsl_to_rgb_hex(self, h: float, s: float = 1.0, l: float = 0.5) -> str:
|
||||
"""Converts HSL color value to RGB HEX string."""
|
||||
# colorsys uses HLS, not HSL, and expects values between 0.0 and 1.0
|
||||
hue = h / 360.0
|
||||
r, g, b = colorsys.hls_to_rgb(hue, l, s) # Note the order: H, L, S
|
||||
r_int, g_int, b_int = int(r * 255), int(g * 255), int(b * 255)
|
||||
return f"#{r_int:02X}{g_int:02X}{b_int:02X}"
|
||||
|
||||
def rgba_to_hex(self, rgba: Gdk.RGBA) -> str:
|
||||
"""Converts Gdk.RGBA to a HEX color string."""
|
||||
r = int(rgba.red * 255)
|
||||
g = int(rgba.green * 255)
|
||||
b = int(rgba.blue * 255)
|
||||
return f"#{r:02X}{g:02X}{b:02X}"
|
||||
|
||||
def on_switch_toggled(self, switch, gparam):
|
||||
"""Handles the toggling of the Matugen switch."""
|
||||
is_active = switch.get_active()
|
||||
self.matugen_enabled = is_active
|
||||
# self.scheme_dropdown.set_sensitive(is_active)
|
||||
self.custom_color_selector_box.set_visible(not is_active) # Toggle visibility
|
||||
|
||||
# Save the state to the dedicated file
|
||||
try:
|
||||
with open(data.MATUGEN_STATE_FILE, "w") as f:
|
||||
f.write(str(is_active))
|
||||
except Exception as e:
|
||||
print(f"Error writing matugen state file: {e}")
|
||||
|
||||
def on_apply_color_clicked(self, button):
|
||||
"""Applies the color selected by the hue slider via matugen."""
|
||||
hue_value = self.hue_slider.get_value() # Get value from 0-360
|
||||
hex_color = self.hsl_to_rgb_hex(hue_value) # Convert HSL(hue, 1.0, 0.5) to HEX
|
||||
print(f"Applying color from slider: H={hue_value}, HEX={hex_color}")
|
||||
selected_scheme = self.scheme_dropdown.get_active_id()
|
||||
# Run matugen with the chosen hex color and selected scheme
|
||||
exec_shell_command_async(
|
||||
f'matugen color hex "{hex_color}" -t {selected_scheme}'
|
||||
)
|
||||
# Optionally save the chosen color to config if needed later
|
||||
# config.config.bind_vars["matugen_hex_color"] = hex_color
|
||||
# config.config.save_config() # Removed as save_config doesn't exist
|
||||
Reference in New Issue
Block a user